Sain Dite Hel
- Bounty Hunters
- Negotiators
- Guardians of Interest
Bounty Hunters
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Kyoung Hwan Kim |
Negotiators
The bread and butter of SDH. Anyone with power in the megacorp is a Negotiator.
Main responsibilities: arbitrate contracts with the Luret, recruit Bounty Hunters, convince Beans to willingly undergo "processing."
Negotiators are not normal, perhaps they were never normal. SDH recruits them from recognized military outfits. The Silf de Heurgent, the Silver Silk Artists, the Illmisten Guard, etc. They are selected for their unique capabilities, mainly their talent for crisis negotiation. Sometimes SDH will recruit extraordinary individuals found outside of these organizations. Negotiators are dangerous, legendary - when offered the chance to become one, most people hesitate for a moment, then accept.
cy-lindric |
Training starts. First, SDH needs to weed out the weak. Batches of recruits are brought to Lica, a set of towers jutting from the ocean about a mile off the coast of Illmisten (the capital of Brisson). Lica is a death trap. It is filled with non-tethered Silver Demons, deadly obstacles, and frightening drops. The recruit's goal is to get through their assigned door. They can only get through the door with the help of other recruits. Helping other recruits is dangerous, likely to get you killed or stuck. Only those who pass through their assigned door escape Lica.
Training continues. Eventually the recruit is ready to become a Negotiator in full. She is modified. Silver thread is woven under the skin, the dermal flesh, of her forearm. This is a hub for Silverfish - six are placed in the recruit's body. Silverfish swim to the recruit's skull; the brain is pinned with silver thread. The recruit is forever changed.
Training ends.
Within the mind, their exists an "image" of yourself, a conception of who you are - who you think you are. Copies of "you" exist in the world. They lurk in other people, their minds. These copies are not "you," but the person's conception of you, the individual they have built up in their brain by observing your actions, your words.
With training complete, with their body modified, a Negotiator can control the copy of themselves that exists in another person's mind. By focusing, they can make that copy into anything - friend, foe, etc. They are frighteningly powerful if allowed to speak, if allowed to see and concentrate on that copy.
The personality of the Negotiator is slowly eroded by using this power. Eventually, they rely entirely on silver motes (a kind of magical currency) to maintain their intellect.
Guardians of Interest
The rulers of SDH. Anyone with real power in the megacorp is a Guardian of Interest.
Guardians of Interest have the powers of a Negotiator, multiplied.
They are self-perpetuating. Other Guardians of Interest commission the creation of a new one if they feel the need. None control SDH in entirety.
androidarts |
They are not human. It is undecided if they really ever were human. Guardians of Interest are also called Luc (pronounced "luke") - that is the name of their artificial forms. They look like the Lamassu of Sumerian religious belief. Bestial lower body, four-legged muscular stance. Imperious head with a long, pointed chin and various sets of cobalt shaded veils. Vast wings of metal sharp feathers - dark blue verging on black. Flightless. From the external observer, their head is always wreathed from behind by a spectral red disk.
Luc are grown in a private, secluded village on the Brisson coast. Silverfish are introduced into a protected bay - closely monitored. The Luc body grows, and eventually walks from the water of its own volition. The body has a rudimentary, animal intelligence. It has the instinct to protect itself, nothing more.
Senior Negotiators are selected to become Guardians of Interest. Nobody (very few) wants the job. Traditionally, a very experienced Negotiator is allowed to leave SDH to pursue her own interests. The "cut free" Negotiator is constantly tracked by SDH spies. If she can evade detection, the inevitable tide of blackmail and threats, she is free. If not, she is called back to become a Guardian. There are less than twenty Guardians, very few compared to the amount of Negotiators.
Luc brains are covered in Silverfish pins - a fertile bed for Negotiator reception and manipulation. The reclaimed Negotiator is locked in solitary with the beast for as long as necessary for the transfer to occur. A Negotiator must focus on the copy of herself within the Luc brain to such a degree that herself, her "real" personality, migrates to the Luc body. After transfer, the original body is promptly incinerated to prevent residual mental leakage.
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Lamassu |
Most Guardians adopt a sizable cohort of Beans. These Beans are entirely loyal, requiring no maintenance.
Of all their duties as leaders of SDH, one is most sacred. The Luc build hoards. All gold not invested in the growth and infrastructure of SDH is funneled to a personnel vault. Once the hoard is of sufficient size, the Luc places the gold in small sacks, then loops these sacks about its neck. It makes the long walk to a high place showered in moonlight. There it lays down, sets fire to the sacks, and endures the heat, the burning. It watches the gold evaporate on the wind, an aureate breeze flowing ever towards Illmisten.